Defines the interface for Asset objects. An Asset is a collection of sets of binary files sharing the same metadata.

Namespace: Cartella.Interfaces
Assembly: AssetManagementSystem (in AssetManagementSystem.dll) Version: 4.1.0.171 (4.1.0.171)

Syntax

C#
public interface IAsset : IAssetCommon, IUniqueObject, 
	IDisposable, IAssetVersioning
Visual Basic
Public Interface IAsset _
	Inherits IAssetCommon, IUniqueObject, IDisposable, IAssetVersioning
Visual C++
public interface class IAsset : IAssetCommon, 
	IUniqueObject, IDisposable, IAssetVersioning

Remarks

Asset interfaces are quite different from rest of Cartella object interfaces. They define objects that are mainly used for carrying data. The interface includes more literal types for better performance.

An Asset is both an object and the manager object for all of its members.

See Also