Defines the interface for Asset objects.
An Asset is a collection of sets of binary files sharing the same
metadata.
Namespace: Cartella.InterfacesAssembly: AssetManagementSystem (in AssetManagementSystem.dll) Version: 4.1.0.171 (4.1.0.171)
Syntax
C# |
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public interface IAsset : IAssetCommon, IUniqueObject, IDisposable, IAssetVersioning |
Visual Basic |
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Public Interface IAsset _ Inherits IAssetCommon, IUniqueObject, IDisposable, IAssetVersioning |
Visual C++ |
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public interface class IAsset : IAssetCommon, IUniqueObject, IDisposable, IAssetVersioning |
Remarks
Asset interfaces are quite different from rest of Cartella object interfaces.
They define objects that are mainly used for carrying data. The interface includes
more literal types for better performance.
An Asset is both an object and the manager object for all of its members.